4/26/2023 0 Comments Simearth remakeThe development stages of the planet can be restored and repeated, until the planet "dies" ten billion years after its creation, the estimated time when the Sun will become a red giant and kill off all of the planet's life. ![]() The big (and difficult) challenge is to evolve sentient life and an advanced civilization. In the “Random Planet” game setting, the game is a software toy, without any required goals. In SimEarth, the player can vary a planet's atmosphere, temperature, landmasses, etc., then place various forms of life on the planet and watch them evolve. SimEarth was re-released in 1997 under the Classics label. In 1996, several of Maxis' simulation games were re-released under the Maxis Collector Series with greater compatibility with Windows 95 and differing box art, including the addition of Classics beneath the title. It was also subsequently re-released on the Wii Virtual Console. Versions were made for the Apple Macintosh, Commodore Amiga, IBM PC, SNES, Sega Mega-CD and TurboGrafx-16. English scientist James Lovelock served as an advisor and his Gaia hypothesis of planet evolution was incorporated into the game. In SimEarth, the player controls the development of a planet. ![]() SimEarth is a life simulation video game, the second designed by Will Wright and published in 1990 by Maxis.
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